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Temple Quest part 3: Complete the Ritual

December 14, 2008

This is pretty easy after finding the temple but it’s anything but a let down. The cutscene for this one has gotta be amazing. Loads of effects, graphics that are beyond anything you’ve ever seen. The whole thing’s gotta be that way cause that was a huge part of it – you just wanted to look at everything but you couldn’t for fear that it would kill you. Crazy.

Now, the real tricky part with this one is that you gotta get get eight clannies to do some crazy stuff while you get eight dudes from some other clan to do some other crazy stuff and you all gotta do it at the same time and hope that the drummer is drumming his drums – which he almost always is, so you pretty much luck out on that gimme.

So, here’s the set up. The Sainted One is hanging out at the temple getting the ass kicked out of her while she waits for everything to go down just as it’s s’posed to go down. On top of that, she’s got all these dumb ass cats (sorry guys, but wtf where you hanging out there for?) nearly defenseless against a load of the mad freaks. And, while she’s doing all of that, she’s gotta hold on to the key.

The door won’t open until two clans perform a ritual along at the same time. In this case, we needed to do the hoo hoo routine. This is pretty easy and makes you feel really stupid, which is probably the point. You hold a piece of paper over your head and go hoo hoo, hoo hoo, hoo hoo, hoo hoo, hoo hoo, hoo hoo, hoo hoo, hoo hoo. Note: there are eight hoo hoos. I dunno if this is important, but eight seems to be a theme and it works for me so why not. At the same time the dudes from the other clan whistle and the drummer drums his, uh, drums.

Now, if we wanna make folks make fools out of themselves, the game’s gonna have to be set up to work with a mic and a camera – webcam? eyetoy?. The mic picks up eight whistles from eight dudes from the other clan and the eight hoo hooers. The camera picks up the symbol from the piece of paper that the hoo hooers are holding over the head. That symbol looks something like:

Hoo Hoo Symbol

So, once everyone does that and if the timing is just right, the temple doors open. Oh! And this part is tricky. The hoohooers, I suppose to save their butts from the crowd o’ freaks, aren’t on the map yet. Once they hoo hoo, they get dropped into the map right outside the temple – on the temple path, but not in the lake o’ loonies. Now, the temple door opening or maybe the ritual, I dunno, cause I was a hoohooer, calmed the maniacs down so it’s not all that dangerous to come in right there, but it could be made so that it is. Course, The Sainted One by this time is making her way into the temple, so she’s not there to save their sorry butts. Tough call.

The temple door opens and The Sainted One walks in with the key. It’s a pretty intense looking place – lots to look at but the players and The Sainted one have got to stay focused. Now, there wasn’t all that much action and I can’t really tell you what all happened, but it was amazing.

The Sainted One walked past this huge crazy ass looking statue and as soon as she does, there’s this huge blast o energy. Knocked a bunch of us out – some say they got thrown outside of the temple. At the end, there’s this massive wall or altar or something – it must be an altar. And The Sainted One goes up to it how is beyond me because the energy coming through that place is pretty damn strong and places the key there. And then the light starts and it’s huge and blue – this insanely bright blue that’s so intense it just about blinds you. And then there’s this huge crack of electricity and The Sainted One screams and that’s when I got knocked out along with most of the rest.

Note: We gotta increase the agency cause there’s just no way to make it intense enough, visually, that you really get the feel of the place. I dunno if we want some old temple baddie that we gotta fight off so The Sainted One can put the key on the alter, but if we do, the statue’d be it, cause that thing was freakin’ huge and scary looking. It’d definitely be worthy of bosshood. So, we got the clannies fighting off the baddie statue while The Sainted One makes her way to the altar.


The Temple Quest

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